| |
 |
| |
| Here are a few sites that we like to visit on a regular basis... |
| |
Double Fine News
- OK, Tim Schaffer is barking mad, but he's a genius. Out of his twisted mind came masterpieces
such as Day of the Tentacle, Full Throttle, Grim Fandango, Psychonauts... And the news section that he
maintains on the Double Fine website is one of the funniest things you can read on the web.
|
Grumpy Gamer, Ron Gilbert's blog
- Ron Gilbert is also a video games legend, designer of Maniac Mansion, Monkey Island 1 and 2 and more generally
involved in the creation of the golden age of LucasArts adventure games. Despite doing a pretty good job at
pretending he's grumpy on his website, we can tell that he is a genuinely nice guy, because we met him. :-)
His blog is sometimes insightful, sometimes entertaining, but most of the times both. Furthermore, Ron is working
on several new projects, so gamers all around the world, rejoice!
|
Jane Jensen Gray Matter's blog
- When it comes to creating great characters that you really care for, and rich and compelling storylines, no one can
beat Jane Jensen's incredible skills. With the Gabriel Knight series, she elevated video games storytelling to a whole new level. And it's a shame
that her excellent novels (Millenium Rising, Dante's Equation) didn't get the same level of success. Her new project, Gray Matter, had a long and
tumultuous development, but it now seems that things are on the right track. Saying that we're eagerly waiting for this game would be an
understatement.
|
The Logic Factory
- If Logic Factory's games are unlike any other, it's probably because Logic Factory is a developer unlike any other.
Their website has been updated recently with new interface and contents, rewarding curiosity and exploration.
It seems to us that Seeker has been in development for longer than Duke Nukem Forever, but it's probably because
we're more impatient to play Seeker than Duke.
|
Nolife
- A different kind of French TV station, made with passion by people who are less obsessed by ratings
and conventions than by fun and originality.
|
|